
Above is a little sneak-peak of something i’m working hard on, and rest assured it’s directly related to you guys and will essentially be a part of rhys-works.com, though with it’s own unique site. As for what it is exactly.. i can’t tell you that. Yet. A few hints maybe. I’m developing a fairly sizable Java program in openGL (real-time graphics rendering) that’ll allow you to embed your Maya and Max objects directly into a website in a fully 3D environment, so you can check yours and other people’s objects out online without worrying about screenshots from all sorts of different angles, that’s directly related to the new site.
For those of you interested it was designed in photoshop and is the first of this particular style i’ve attempted, as historically speaking i suck with photoshop, but no more hopefully. It’s been an interesting learning curve and i think i’m finally getting a proper handle on things.